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| Creation Online+Welcome |
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Posted by: musketeerjake - 11th November 2019, 10:01 AM - Forum: Bugs and Suggestions
- Replies (6)
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Hi, to be honest I'm just here to request the revival of Creation Online, it was my favorite game as a kid and there are so many people that would be more than happy to play this game again in 2019.
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| Shoutout to Shooter Pk411 |
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Posted by: Kwing - 6th November 2019, 9:55 PM - Forum: Platform Racing 2
- Replies (2)
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I was talking with someone about the search function on Platform Racing 2, and how there's no good way to find overlooked levels. I said that typically it's best to have a catalog of good level makers handy if you want to play something good, although this was countered with the fact that unknown makers get pushed under the rug. That got me to thinking about a guy I've had in my friends list for probably a decade now, because he's made some great levels that have never been recognized: Shooter Pk411
Legends (pg 1)
Judgement day (pg 9)
HArd levels! (pg 9)
The levels themselves are unassuming - they use the default background color, you often get stuck in them, and the titles themselves aren't always capitalized properly. Moreover, Shooter has TONS of levels (more than 9 pages) so it's hard to find the good levels among a large volume of sub-par levels. Externally they have every reason to be forgotten, but there is some intelligent design here.
They're not really suitable for CotM, since they're difficult and often require glitches, but I figured I'd give them a shoutout.
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| Favoriting and Following Users |
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Posted by: Northadox - 6th November 2019, 6:37 PM - Forum: PR2 Suggestions
- Replies (5)
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Now I don't know if BLS2000-1 could implement this, but hopefully I've figured out a way in which this would be possible, at least to some degree.
Lookie here now:
![[Image: fgxCczf.png]](https://i.imgur.com/fgxCczf.png)
Here's a cool level. But what's that next to that entrapped "?" in a circle? Could it be...a heart? Clicking on it would lead you to this:
![[Image: 6LEOX7c.png]](https://i.imgur.com/6LEOX7c.png)
My my, it's a FAVORITES toggle, of course! Clicking OK to this textbox would add this level to your favorites. Oh, and of course, you could even have a number of how many favorites a level has would be featured in the level's description.
How do you ACCESS your favorites, of course? Have a gander over here...
![[Image: QPIcKJP.png]](https://i.imgur.com/QPIcKJP.png)
Why, isn't that a familiar face! But there are two things I want you to look at here. One would be the ever-so brilliantly photoshopped FAVORITES button. Clicking on this would lead you to a queue of levels that you have favorited in the past. Thing is, you could even see other people's favorites, too!
But the OTHER thing is that giant heart button in the top right corner. Considering BLSBirthOfChrist+1999 added a refresh button to the server browser, I figured he could add a fancy symbol in some other window of the game. My heartfelt request is that he add this heart to all user profiles.
Now what does this heart do, you ask? Clicking on this would FOLLOW the selected user (and unclicking it would do the opposite, you heartless monster). Now what would this entail? Well, at the minimum, I'm thinking that it should send an automated PM to whenever a followed user uploads a new level. Something like...
![[Image: mWXc8x4.png]](https://i.imgur.com/mWXc8x4.png)
...this! Clicking on the level would send you to a queue with only the level, and you could play it through right then and there. It'd be more hypertext-y, of course. Depending on its implementation, this could also be done for level updates and other things...but this would certainly be good enough.
That's the gist of it. I play a lot of Mario Maker and I like favoriting the levels I come across. I'm too lazy to search them up again, so some way to access the levels you like a lot would be much appreciated.
One issue with my idea is where you could find all your followed users. Uh...within the mess-of-tabs that is the Players tab? No no no, that simply cannot do. Tabs are a universal issue that cannot possibly be bested - we've all heard of Jiggmin's struggles with them. Maybe it could be squeezed in there somehow, who knows.
That's about it though. PLS get this in BLS!!!
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| [PR2 Bug?] Published levels taking forever to update |
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Posted by: Vaza - 6th November 2019, 12:03 PM - Forum: Bugs and Suggestions
- Replies (3)
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I don't know if this was intentionally made this way or if this is a bug that has just been this way for a while, but updating a level in the search engine takes way too long.
Say I search "Camer999" and they just published a level named "Test", but they typo'd time limit for "9" instead of "0" so they update it and set it to 0. But the amount of time it takes to update the level in the search engine from ver1 to ver2 takes way too long.
Weirdly enough though, when you sort the search results differently (e.g. instead of page 1 in date desc, you instead search page 9 in date asc), the level is in its updated ver2 form there. The level still remains in ver1 form in page 1 date desc btw, even after searching page 9 date asc. Almost feels like the results are saved in your browser and there's no way to manually update them until PR2 decides to make that decision itself.
The same thing seems to apply for deleting a level btw. The level still stays there for a long time even after it's clearly been deleted, and all you get for trying to play it is a message saying "the course didn't load correctly".
The level updates should come immediately or within the first minute or two, not 15 or 16.666 minutes or however long it usually takes.
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