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  Speedrunner of the Week #41
Posted by: ExceedZero - 10th May 2020, 1:34 PM - Forum: Platform Racing 2 - Replies (1)

Speedrunner of the Week
Welcome to Speedrunner of the Week! What is Speedrunner of the Week? It is a contest for skilled players, there are racers, fast racers, and on another level, speed runners. Do you have what it takes to be a speed runner?
How does it work? Every week a new Level is picked for players to speed run, a time is selected for you to beat, you must beat that time and all other contestants' times, the fastest time sent in by the end of the week will be the winner. 
The winner each week will earn the Crocodile Set + Epic.
The contest rules are listed below:
Failure to follow these guide lines will void your run for the week.
No corner glitches are allowed.
You are only allowed to use 180 Stat Points(Rank 30)
You are not allowed to use any hats other than the Exp Hat, Kong Hat, and Party Hat.
You are not allowed to win two weeks in a row.
Stat blocks and Items are allowed.
Only Video Submissions are allowed.
Important! You can only win the prize on the account used during the video of your run.
You must submit your run by 0:00 Sunday CST.
The Level Selected For This Week:
Perfection Rank 30 V. by 898ppp (5631823)
   0:44.99
Last Week's Winner: No one!!!! :c

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  Undo/Confirm Rating a Level
Posted by: Camer the Dragon - 10th May 2020, 5:20 AM - Forum: PR2 Suggestions - Replies (4)

Sometimes you might misclick the rating stars so I think you should be able to undo ratings (but only on the "thank you for rating" screen as a directly after thing)

Current:
   


Idea (quick mock-up):
   


and the rating would only count if the person explicitly hit OK

(or for an alternative, see Aspect's post below)


(Sorry for rating your SJ theory level 3* by accident TRUC I was gonna rate it 5*)

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  Usernames
Posted by: AlphaZ - 9th May 2020, 11:15 PM - Forum: PR2 Suggestions - Replies (1)

I'm not sure if this is a bug or a change that was implemented; however, it would be nice to be able to change the capitalization of our PR2 usernames again. I don't know about anybody else, but I thought it was cool that I could login as "PuNcTuRe" as opposed to the capitalization I initially registered with. Kinda sucks that our usernames are always in the capitalization that we registered with.

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Music New Music For PR2?
Posted by: Adulock77 - 9th May 2020, 7:45 PM - Forum: PR2 Suggestions - Replies (189)

Greetings, I have a request/question for all PR2 players here. 

What do you guys think about adding new music to PR2? 

Ben (bls1999) mentioned in one of his LiveStreams (https://www.youtube.com/watch?v=z00dIrueWCA at the minute 17:42) that he likes the idea of giving PR2 new music, but that people would have to send him stuff that isn't copyrighted, obviously.

weeeeeeeeeeeell... I just happen to be a music producer myself (not a professional one, but been producing since 2013), and I'll be more than down to produce some music for PR2 :] 
I've been playing that game since 2009 and it's left me with so many unparalleled memories that always bring a smile on my face, every time.

it'll be my personal gift of gratitude for the many years of entertainment and joy the game has given me.

...but there is a problem.

I don't know if anyone would care. xD 

I can post the music on my '''''''IN PROGRESS''''''' Youtube channel, so anyone can have a quick listen (I have a few ideas that would fit right into the game, mostly trance, drum and bass, and downtempo/ambient songs as well as some rock) so anyone can review it and say... maybe ''that could work'' or whatever, but again, I don't know if anyone would care or like that. 

so... what do you all think?

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  Port of Mario 64 released
Posted by: ProClifo - 9th May 2020, 9:02 AM - Forum: Video Games - Replies (4)

Somebody has created a fully functioning PC port of the classic retro game Super Mario 64. It has support for native 4K resolution, better graphics and camera movement. Since all of this is very illegal, Nintendo is currently working as hard as they can to remove download links from the Internet, and I can't tell you where to find it.



As you can see, this video demonstrates moving the camera with a joystick instead of the awkward C-buttons from the original N64. Where to download? I have no idea.

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  hi i'm new
Posted by: ProClifo - 9th May 2020, 8:55 AM - Forum: Blogs - Replies (14)

hey guys i just saw the new jiggmin game being announced which was mildly interesting. so how are things going here? is this forum alive?

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  Bubble Racing
Posted by: Camer the Dragon - 8th May 2020, 2:19 PM - Forum: Video Games - Replies (3)

Jiggmin's new project to help him get to grips with Godot
https://github.com/jacob-grahn/bubble-racing

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  Best Level yet?
Posted by: Justinbob100 - 8th May 2020, 10:20 AM - Forum: Blogs - Replies (5)

In an attempt to revive classic races I made a new level on PR2. It's a sequel to "Dreamland", a level no one has heard of. I consider this to be my most ARTistically impressive level and I hope you do too. It took me a long time to make and I appreciate any and all support. 

I was honestly surprised that so many people still enjoyed my levels after all these years so this one is for the fans.

Here's some screenies:

   
   
   
   
   


Username: Justinbob100
Level: Dreamland 2

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Confused New song ?
Posted by: TRUC - 8th May 2020, 2:20 AM - Forum: PR2 Suggestions - Replies (3)

I recently got back into composing, and thanks to @mustangman, I decided to give a go at making something that could fit within PR2. Now I mainly work with classical stuff, so racing vibes was a bit new, but here's what I got tonight.

It's about 2 minutes long, not sure if it's subject to good looping, but it kinda works... I guess ? Anyway, this ended up sounding like an intense battle theme you'd find in the midst of a dramatic videogame moment.

Any thoughts ?
Feedback and comments are more than welcome ^^

https://musescore.com/user/293816/scores/6137011

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  Exciting news!
Posted by: bls1999 - 7th May 2020, 9:03 PM - Forum: Announcements - Replies (44)

Look who I found!

[Image: qi17LoO.png]

@Jiggmin and I had a video chat conversation today!

The way this happened was kind of out of the blue. I asked him if how I plan to implement something into v160 is the most efficient way to do it, and he asked if I wanted to have a video call. He got me about 3/4 of the way to a really good method of implementing the thing about which I was asking, so that's cool.

He also gave some information about Bubble Racing. Unsurprisingly, he said he "definitely pulled some inspiration from Kongregate Racing." He sees Bubble Racing as a "spiritual predecessor" to Platform Racing Forever. Development for PRF had initially been in Phaser, but he didn't like it (or had some other reason he didn't want to use it, I'm blanking). Bubble Racing is his method of gaining more experience using GoDot, which is what he intends to use for PRF. The WIP of Bubble Racing can be played here (dev version) or here (master version). The dev/master links are reflective of the current state of the dev/master branches on the GitHub repo.

He seemed apologetic for not being on JV as much as he "should." I told him he's always welcome and gave him the invite. It would be nice to have him pop in every now and then. He did mention that he sometimes hops on PR2 on a guest account and plays a few levels!

If I remember anything else we discussed, I'll post below and/or update this post. Overall, he is as nice in person as he seems in his videos and on the forums. Truly a great guy. I hope I get the chance to speak with him again, but if that's the last time, I'm happy I got the chance at all.

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