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| PR2 v153.1: Options |
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Posted by: bls1999 - 24th February 2019, 1:33 PM - Forum: Announcements
- Replies (5)
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This update changes the options menu layout and provides essential bug fixes.
Changes/Additions
- Add new volume sliders for music/sound effects
- Moved button placement on options menu (to accommodate new sliders)
Fixes
- Fix info mouseover button displaying a yellow square when pressing and holding
- Change WASD control input boxes to only display uppercase character to the user
- Fix instant log-in with only one server in the list
- Set to the correct gravity for the course instead of 1 when resetting gravity after losing the moon hat
- Multiply the course gravity by .85 instead of multiplying by 1 when getting the moon hat
- Fix text tool bug (incorrect sizing)
- Fix not losing speed burst after losing artifact
- Fix HH graphic not showing happy blocks
- Remove HH graphic after completion so Fred isn't visible during screen rotation
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| Expand the credits! |
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Posted by: Northadox - 24th February 2019, 12:26 AM - Forum: PR2 Suggestions
- Replies (4)
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![[Image: 0oaFocm.png]](https://i.imgur.com/0oaFocm.png)
This is the credits screen for PR2, but I think it's a bit barebones, considering the contributions made to the game over the years by several other people that aren't the music artists or Jiggmin. Most notably none of the artists of a few community-created of the parts in the game get any credit within the game whatsoever (Ktost for Croc/Reindeer, Dexterity/Koumo for Bat, TRUC for Gecko). There's also the guy who made the design of the Happy/Sad blocks (Jacob K.) who's only credited on the descriptions of those blocks and isn't credited on this screen.
Bls, I know you will read this. I know you want to flex about your contributions to PR2, so feel free to put down your own username, alongside all of those who have contributed to PR2's GitHub there in a list somehow. You could probably just link the page there, as it lists the contributors. If you want to go the extra mileage, include some scrollbar feature that lists all of PR2's non-temp mods/admins, but as they didn't really develop the game, it probably isn't needed. There's also the matter of the user suggestions that were implemented as well but I don't think those really count too much as those who suggested them weren't the ones who put it in the game. Sure, these things can be easily found out with some research, but wouldn't it be neat if all of it was placed together?
This all hinges on the fact whether the credits must be untouched by all except Jiggmin or not, of course.
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| How to diagnose and report a problem |
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Posted by: bls1999 - 23rd February 2019, 12:13 PM - Forum: Bugs and Suggestions
- No Replies
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"Oh no… I found a bug! How do I report it?"
If you've found yourself asking this question, then you've come to the right place!
IMPORTANT: If you find a serious security bug or vulnerability, please report it privately via Contact a Mod.
PR2
For PR2 bugs, make sure to use the "Platform Racing 2 Bug" thread prefix when creating your thread.
For those of you who have never tried to diagnose any bugs, I wanted to outline the differences between a PR2 client and a PR2 server bug.
Client bugs usually have to do with graphical things and how you interact with them. For example, anything to do with item/hat effects, level physics, or sound are client issues. Additionally, if the buttons you press don't do anything, that's usually a client bug.
Server bugs usually have to do with behavioral mishaps. If you send a PM and you get a popup that says "Error: You might be a potato.", that's probably a server error. If you enter a level and some of your character data is changed, it's probably a server error. Also, most things having to do with data sent in chat are usually server issues.
Once you've gotten your PR2 bug diagnosed, you can post a thread here with the "PR2 Bug" thread prefix in this format:
Problem: I haven't eaten quesadillas in a week.
Type of Problem: I don't know… (perfectly fine answer! If you know, you can put client/server)
Expected Behavior: I eat quesadillas every day.
Actual Behavior: I haven't eaten my daily quesadillas for a week now.
Steps to Reproduce the Problem: Don't eat quesadillas for a week.
Additional Information (pics/vids are welcome and encouraged!): I like tacos.
Also, if you're posting about a level-specific problem, please post levels that have examples of the problem so I can better diagnose the issue.
JV or Other Jiggmin Games
For JV or other Jiggmin game bugs, feel free to simply post the issue (following the format above as much as possible) and I'll try to figure out what's causing it. Make sure to choose the appropriate thread prefix for your report.
Happy reporting!
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| Heart Block Infinite Stun Animation |
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Posted by: Camer the Dragon - 22nd February 2019, 6:51 PM - Forum: Bugs and Suggestions
- Replies (6)
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This is one I remember being around a while
If you get stunned (e.g. by getting hit by a sword, a laser, a mine, etc.) and then hit a heart block whilst in the stun animation, it'll loop and you won't be able to move until the invincibility from the heart block wears off
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