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  Push and Vanish Blocks
Posted by: Stxtics - 24th July 2019, 11:15 AM - Forum: Bugs and Suggestions - Replies (6)

Just thought I'd say that this issue is a similar thing to do with how play positions did not update smoothly when spectating which is due to them being far away from where your player is. In this case, is sort of because the blocks are far away from your player (or at least I think it is). 

Also, I was trying to get this all in one video using the same level but I couldn't reproduce it all the time so it may be harder to fix than I thought.

Push Blocks

Problem: Push blocks in different positions for different players.

Type of Problem: Client

Expected Behavior: Push blocks should be in the same position for all players.

Actual Behavior: Different positions.

Steps to Reproduce the Problem: Play a level with someone that has a push block and do what I do in the video.

Vanish Blocks

Problem: Vanish blocks staying vanished when spectating players or if a player forfeits on them.

Type of Problem: Client

Expected Behavior: The vanish blocks should reappear. 

Actual Behavior: The vanish blocks stay vanished.

Steps to Reproduce the Problem: Play a level with someone that has a vanish block and do stuff.

Video

0:00 - Push blocks going out of sync when pushing them with a player.

0:42 - Push blocks not moving when spectating someone pushing them.

0:49 - Vanish blocks not reappearing when spectating a player.  Ok, so I couldn't reproduce this on video even though I did it just before recording when I was testing it but it does happen.

Vanish blocks not reappearing when forfeiting on them was added after I made the video but you can reproduce that solo.

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  Speedrunner of the Week #20
Posted by: ExceedZero - 23rd July 2019, 11:08 PM - Forum: Platform Racing 2 - Replies (11)

                Speedrunner of the Week


Welcome to Speedrunner of the Week!! What is Speedrunner of the Week? It is a contest for skilled players, there are racers, fast racers, and on another level, speed runners. Do you have what it takes to be a speed runner?

How does it work? Every week a new Level is picked for players to speed run, a time is selected for you to beat, you must beat that time and all other contestants' times, the fastest time sent in by the end of the week will be the winner. 

The winner each week will earn the Crocodile Set + Epic.


The contest rules will be listed below:
Failure to follow these guide lines will void your run for the week.
No glitches are allowed.
You are only allowed to use 180 Stat Points(Rank 30)
You are not allowed to use any hats other than the Exp Hat, Kong Hat, and Party Hat.
You are not allowed to win two weeks in a row.
Only one submission per week.
In event of a tie, the first person to send in their run will be the winner.
Stat blocks and items of course, are allowed.
Only video submissions are allowed, post them below. 
Important! You can only win the prize on the account used during the video of your run.
Submissions end Sunday 12:00 am CST.
                                                      The Level Selected for this Week:

                                                                              Spinney by TinTin 101                                                                               
                                                                                     The time you must beat to get the prize is 1:08.50
 
                                                               Last Week's Winner: No one! Frown

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  Max exp gained is changing?
Posted by: infmultizero - 23rd July 2019, 1:12 PM - Forum: Platform Racing 2 - Replies (3)

Sometimes when I play pr2 the "completed level" bonus caps at 50, sometimes it caps at 25, sometimes at about 35, etc. And i know i've spent enough time. What does the exp limit depend on?

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  "Fake Folding"?
Posted by: infmultizero - 21st July 2019, 8:54 AM - Forum: Folding at Home - Replies (3)

So, my FAH client folds slowly (usually about 2-3 days to finish a work unit), but sometimes it speeds up to relatively insane speeds - it gets to 99.99% in a few minutes. It's stuck at 99.99% for a while, after that it goes back to about the same percentage as it was before the "speed-up" and will start folding slowly as normal.

Does anybody else experience this?

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  PR2 Review
Posted by: Northadox - 20th July 2019, 5:13 PM - Forum: Blogs - Replies (6)

If I were to make a video reviewing PR2 what would you like to see in it

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  [Suggestion] Backgrounds!
Posted by: Stunt - 19th July 2019, 10:28 PM - Forum: PR2 Suggestions - Replies (7)

These backgrounds are getting a little old for me. I'd like to see some new ones pop up in the future! Maybe even a tool that allows you to insert your own file for the background? Or similarly a tool that allows you to insert pictures into level editor without having to hand draw everything. Might be a little hard to code but I'm sure it's possible.

   

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  Unsafe block
Posted by: ExceedZero - 19th July 2019, 9:30 PM - Forum: PR2 Suggestions - Replies (8)

An unsafe block that can not be moved or broken, does not act as a check point.

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  Typing while moving
Posted by: bi3liu - 18th July 2019, 11:14 PM - Forum: PR2 Suggestions - Replies (6)

Before, one use to be able to type while still holding down the arrow keys to keep moving in a certain way. I would like to suggest bringing this technique back, as it is useful for communicating in trap levels without getting stuck.

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  old level timers
Posted by: askRYAN - 17th July 2019, 5:42 PM - Forum: PR2 Suggestions - Replies (15)

hey i just started playing this game again so sorry if it's already been asked but is it possible to change all the old levels with the 16:39 timer to unlimited time?

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  Hitting heart block with Artifact
Posted by: Camer the Dragon - 16th July 2019, 4:11 PM - Forum: Bugs and Suggestions - Replies (2)

Problem: Speed burst particles not showing even though burst is in effect (After hitting heart block with Artifact hat)

Expected Behaviour: Speed burst star particles being there either the whole time, or after the heart block wears off

Actual Behaviour: Heart block star particles overriding speed burst particles, then going away leaving no particle effect

Steps to Reproduce: Hit a heart block whilst you have Artifact hat

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