Platform Racing 3: Reborn
#19
someone please tell jiggmin (or whoever wrote it, Iso claims it was jiggmin) that other people have made actually good line algorithms that are not this

[Image: mPTVBbB.png]

for context: PR3 draws single pixel width lines without anti-aliasing, so the AS3 graphics library doesn't get used, and thats where this came from.
The algorithm that probably should've been used is Bresenham's line algorithm which is faster than this and there's no weird artifacting that comes from it going up and right less than one pixel because that's what this does.

Also now we're stuck with this because changing it might screw up older levels.
i failed the mario twitter challenge
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Messages In This Thread
Platform Racing 3: Reborn - by DecadeDecaf - 5th December 2017, 10:22 PM
RE: Platform Racing 3: Reborn - by Eternal - 5th December 2017, 10:30 PM
RE: Platform Racing 3: Reborn - by DecadeDecaf - 5th December 2017, 11:35 PM
RE: Platform Racing 3: Reborn - by DecadeDecaf - 13th December 2017, 8:40 AM
RE: Platform Racing 3: Reborn - by Jyintel - 13th December 2017, 11:36 PM
RE: Platform Racing 3: Reborn - by ThePizzaEater1000 - 16th December 2017, 7:17 PM
RE: Platform Racing 3: Reborn - by DecadeDecaf - 17th December 2017, 10:10 AM
RE: Platform Racing 3: Reborn - by Jyintel - 18th December 2017, 10:59 AM
RE: Platform Racing 3: Reborn - by ThePizzaEater1000 - 23rd December 2017, 4:15 PM
RE: Platform Racing 3: Reborn - by DecadeDecaf - 24th December 2017, 3:54 PM
RE: Platform Racing 3: Reborn - by ThePizzaEater1000 - 26th December 2017, 8:40 PM
RE: Platform Racing 3: Reborn - by Logan66677 - 31st December 2017, 1:36 AM
RE: Platform Racing 3: Reborn - by DuFl3y - 2nd January 2018, 10:17 PM
RE: Platform Racing 3: Reborn - by RMXdotEXE - 3rd January 2018, 3:38 AM
RE: Platform Racing 3: Reborn - by Zenas - 3rd January 2018, 9:48 AM
RE: Platform Racing 3: Reborn - by ThePizzaEater1000 - 17th December 2021, 8:16 PM
RE: Platform Racing 3: Reborn - by ThePizzaEater1000 - 24th August 2022, 8:45 PM

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