7th May 2020, 9:03 PM
(This post was last modified: 7th May 2020, 11:51 PM by bls1999. Edited 4 times in total.
Edit Reason: grammar r hard
)
Look who I found!
![[Image: qi17LoO.png]](https://i.imgur.com/qi17LoO.png)
@Jiggmin and I had a video chat conversation today!
The way this happened was kind of out of the blue. I asked him if how I plan to implement something into v160 is the most efficient way to do it, and he asked if I wanted to have a video call. He got me about 3/4 of the way to a really good method of implementing the thing about which I was asking, so that's cool.
He also gave some information about Bubble Racing. Unsurprisingly, he said he "definitely pulled some inspiration from Kongregate Racing." He sees Bubble Racing as a "spiritual predecessor" to Platform Racing Forever. Development for PRF had initially been in Phaser, but he didn't like it (or had some other reason he didn't want to use it, I'm blanking). Bubble Racing is his method of gaining more experience using GoDot, which is what he intends to use for PRF. The WIP of Bubble Racing can be played here (dev version) or here (master version). The dev/master links are reflective of the current state of the dev/master branches on the GitHub repo.
He seemed apologetic for not being on JV as much as he "should." I told him he's always welcome and gave him the invite. It would be nice to have him pop in every now and then. He did mention that he sometimes hops on PR2 on a guest account and plays a few levels!
If I remember anything else we discussed, I'll post below and/or update this post. Overall, he is as nice in person as he seems in his videos and on the forums. Truly a great guy. I hope I get the chance to speak with him again, but if that's the last time, I'm happy I got the chance at all.
![[Image: qi17LoO.png]](https://i.imgur.com/qi17LoO.png)
@Jiggmin and I had a video chat conversation today!
The way this happened was kind of out of the blue. I asked him if how I plan to implement something into v160 is the most efficient way to do it, and he asked if I wanted to have a video call. He got me about 3/4 of the way to a really good method of implementing the thing about which I was asking, so that's cool.
He also gave some information about Bubble Racing. Unsurprisingly, he said he "definitely pulled some inspiration from Kongregate Racing." He sees Bubble Racing as a "spiritual predecessor" to Platform Racing Forever. Development for PRF had initially been in Phaser, but he didn't like it (or had some other reason he didn't want to use it, I'm blanking). Bubble Racing is his method of gaining more experience using GoDot, which is what he intends to use for PRF. The WIP of Bubble Racing can be played here (dev version) or here (master version). The dev/master links are reflective of the current state of the dev/master branches on the GitHub repo.
He seemed apologetic for not being on JV as much as he "should." I told him he's always welcome and gave him the invite. It would be nice to have him pop in every now and then. He did mention that he sometimes hops on PR2 on a guest account and plays a few levels!
If I remember anything else we discussed, I'll post below and/or update this post. Overall, he is as nice in person as he seems in his videos and on the forums. Truly a great guy. I hope I get the chance to speak with him again, but if that's the last time, I'm happy I got the chance at all.