18th January 2019, 1:45 AM
(This post was last modified: 18th January 2019, 1:51 AM by bls1999. Edited 3 times in total.)
(17th January 2019, 11:17 PM)Zelante Wrote: Search by User Name / Level:
Code:Error: Could not search levels.
Player's Name > Un-ignore:
The player is un-ignored, but the button still says "Un-ignore", rather than "Ignore".Code:error: Error #2032
Publishing Levels:
Code:error: Error #2032
Server; fixed in the next pull.
(17th January 2019, 11:17 PM)Zelante Wrote: Players > Friends:
Code:SuperLoader::onComplete - Loaded data was not in expected format. readMode: url, data: {"success":false,"error":"Invalid list mode specified."}
Players > Ignored:
Code:SuperLoader::onComplete - Loaded data was not in expected format. readMode: url, data: {"success":false,"error":"Invalid list mode specified."}
Player's Name > Ignore:
Code:SuperLoader::onComplete - Loaded data was not in expected format. readMode: url, data: {"success":true,"message":"johner2000 has been ignored. You won't recieve any chat or private messages from them."}
Rating Levels
Code:SuperLoader::onComplete - Loaded data was not in expected format. readMode: url, data: {"success":true,"message":"Thank you for voting! Your vote of 5 changed the average rating from 4.72 to 4.73."}
Server; will be fixed when the new client is released.
(17th January 2019, 11:17 PM)Zelante Wrote: Account > Loadouts:
Saves stats and parts. Slight freeze (I assume, it is saving the information), but does not update immediately. It does, however, update once you click "Cancel". Loading works perfectly.
Not sure I can speed this up. The delay is caused by accessing the destination/source on the file system.
(17th January 2019, 11:17 PM)Zelante Wrote: Options > Key Mapping
Every letter, except "A", capitalises itself, without the need to turn on 'Caps Lock', or hold down 'Shift'.
Note: this is more of a cosmetic bug, and does not affect the gameplay.
I can fix this in a future client build; make a suggestion thread so I don't forget!
(17th January 2019, 11:17 PM)Zelante Wrote: Ice Blocks
When crawling in a 1 block height area, if the ice block is right after arrows that are the same direction of travel, the ice blocks stops you dead on the track. After that, you start moving again as if you were moving from a stationary position.
I believe this is an intended gameplay mechanic. What's the alternate result you're expecting?
(18th January 2019, 12:59 AM)Acno Wrote:Code:SuperLoader::onComplete - Loaded data was not in expected format. readMode: url, data: {"user_name":"","guild_id":0}
SuperLoader::onComplete - Loaded data was not in expected format. readMode: url, data: {"success":false,"errorType":"pass"}
Server; will be fixed when the new client is released.