Posts: 67
Threads: 12
Joined: 26/Nov/2017
PR2 Name: Ajayci 100
I really don't know if this is a realistic ask, but for every level the level creator has a option to have their level take on the physics of one of the previous games, PR1/2/3 this would make the game more united for those who just want a more modern version of those games but not miss out on stuff like old glitches/bugs and anything that game brought physics wise.
Posts: 360
Threads: 37
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PR2 Name: Northadox
PR3R Name: Northadox
13th May 2024, 11:44 AM
(This post was last modified: 13th May 2024, 12:35 PM by Northadox. Edited 1 time in total.)
I disagree. Having to perfectly recreate the physics of the other games in a different engine totally perfectly is insanely difficult, and that would mean you're essentially having to maintain four games' worth of mechanics all at the same time. If you want PR1/2/3 physics, play their respective game.
Posts: 1,562
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PR2 Name: Camer999
PR3R Name: Camer_the_Dragon
Trying to replicate everything down to glitches and bugs would be effectively impossible in a different game engine, as a lot of those come down to edge-cases which are handled differently.
Also I would say just having modern physics and spending the time and effort on those is for the best.
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