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[PR2 Bug] Teleport Block Colors Revert to Default When Using Undo Button - Printable Version +- Jiggmin's Village (https://jiggmin2.com/forums) +-- Forum: Mt. Olympus (https://jiggmin2.com/forums/forumdisplay.php?fid=11) +--- Forum: Bugs and Suggestions (https://jiggmin2.com/forums/forumdisplay.php?fid=37) +--- Thread: [PR2 Bug] Teleport Block Colors Revert to Default When Using Undo Button (/showthread.php?tid=4642) |
Teleport Block Colors Revert to Default When Using Undo Button - grassfire - 9th March 2024 Problem: In level editor, clicking undo removes custom colors from teleport blocks even when there are more recent actions to be undone Type of Problem: Probably client Expected Behavior: Undo button reverses only the last action made Actual Behavior: Undo button reverses last action, as well as reverting any recent teleport block colors to the default Steps to Reproduce the Problem:
Additional Information: Certain actions will prevent this bug from occurring - for example, after testing a level, teleport block color changes are "locked in" and can't be reverted with the undo button at all (the placement of the block can still be undone, just not color changes) Edit: Looked at it a bit more - any block with customizable options is affected like this, so item blocks and stat blocks too |