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Folding for people Tue, 7:54 Mia Folding at Home
2026 VoM Summer Sale Tue, 5:45 Colind Platform Racing 2
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30th May 2026, 8:40 AM
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» Views: 657

 
  Egg minion
Posted by: jc66266 - 9th November 2023, 7:56 PM - Forum: PR2 Suggestions - No Replies

Whether an egg moves to the left or right when spawning is completely random each test in a Level Editor, but outside LE it is entirely deterministic.

Regular match (this hapens every time.)
[Image: uCiOpyf.png]

Level editor (random results. chaotic. beautiful.)
[Image: bduoQUQ.png]

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  CotM Round 59 (December Holidays)
Posted by: Eternal - 9th November 2023, 4:57 PM - Forum: Platform Racing 2 - Replies (6)

Welcome to Round 59 of Campaign of the Month!

You'll be able to submit your Campaigns on this thread.
Additionally, if you have any levels you'd like to advertise, you can post them here too.

Since this Campaign will be active on some of the December holidays, this round is going to be a bit special. This month's submissions will be solely holiday themed, meaning only levels that pertain to December holidays should make it into this Campaign. You can interpret that however you feel best represents this time of year. I would suggest considering including levels that celebrate multiple holidays.



Guidelines

- Do not copy others' submissions.
- Do not include levels that are already in permanent Campaigns or award prizes (i.e. Hat Factory and The Golden Compass cannot be used).
- Try not to include levels that include advanced glitches or maneuvers.
- You are limited to two levels per creator per campaign (this includes any of their accounts).
- Please include Level IDs with your submissions!

You are allowed to include any level in your Campaign that appears on PR2 (including your own); however, all levels must adhere to the PR2 rules (e.g. the level Treasury by PooZy would not adhere to the PR2 rules due to having profanity). Remember: this is the first thing users will see when starting the game!

The contest host (me) has the authority to modify/add rules as they see fit.



Submission Format

PR2 Name: Your PR2 name (the one you want your prize on)
Sub-Theme (if applicable; this is just if you want to elaborate on "December Holidays"): Example
Sub-Theme Explanation (if applicable): This is an example campaign.
Level 1: A tutorial level
Level 2: An easy level
Level 3: An easy level
Level 4: A more difficult level
Level 5: A more difficult level
Level 6: A more difficult level
Level 7: A challenging level
Level 8: A challenging level
Level 9: Something really challenging



For more information, please visit the main thread for Campaign of the Month.
Submissions close November 25, 2023. Happy creating! Big Grin

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  RAP MUSIC ?
Posted by: Different - 5th November 2023, 8:19 AM - Forum: Blogs - Replies (10)

Do you enjoy listening to rap music, or do you feel the same way that this man does? Please skip to 5:28 to hear his thoughts on rap music. This could just be rap music, today.

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  Do you agree or disagree with political correctness?
Posted by: .....|::|::::|... - 30th October 2023, 10:22 PM - Forum: Discussion Hall - Replies (1)

I am not accurately sure about the definition, but I found the stupid thing needs to be reduced to 20%.

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  VOTING: CotM Round 58
Posted by: Eternal - 30th October 2023, 4:02 PM - Forum: Platform Racing 2 - Replies (2)

Here are our finalists for round #58 of Campaign of the Month!

Finalists:
Theme by Author

- The Halloween Campaign by @Tobi66677
- The Numbers Campaign by @Addy

@Tobi66677 and @Addy must abstain from voting.

All votes will go through a verification process. Fraudulently placed votes will result in disciplinary action including (but not limited to) disqualification of campaign/vote, suspension of participation/voting privileges, and PR2 disciplinary action.

For a sample judging scheme, you can see @bls1999's judging streams on YouTube.
Voting closes on November 4th. Thanks!

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  PR2 v168.2: Precise Messages
Posted by: bls1999 - 29th October 2023, 2:15 AM - Forum: Announcements - Replies (2)

PR2 v168.2: Precise Messages

This update contains some quality-of-life changes and bug fixes.

Changes/Additions
- Popup titles and headings now have bold text. This is for consistency and ease of viewing.
- There are now customized messages on the loading popups. Previously they would just say "Uploading...", which doesn't fit every situation.
- PM codes are now explained in a little help menu on the send message popup. Click the shiny new ? button for more information on the different rich formatting tags you can use in your PMs.

PR2 Hub Changes
- All pages now have the current time in the footer, according to the server's timezone. This will hopefully disambiguate the times you see on PR2 Hub.
- The part IDs list is now public. No use in having it behind an authenticated page when it's public on GitHub. You can view it here: https://pr2hub.com/part_ids.php.
- The ban log and ban view pages have gotten a makeover. Go check them out at https://pr2hub.com/bans!

Moderation Changes
- Staff can now handle level reports directly from the level editor. No need to go to the level reports page on PR2 Hub!

Fixes
- PM name colors now appear normally. Thanks for the report, @Camer the Dragon!
- You can now type new lines in PMs while in a race. This probably should've been fixed a long time ago. Thanks for reporting, @Master Raiden!
- Rotating no longer intensely lags the game. Thanks for the investigative reporting, @ThePizzaEater1000!
- Player popups can now be opened offline. This was an edge case of having a clickable player popup link from a stale popup still on screen (i.e., opened online, disconnected, and clicked the link). If you often find yourself offline with a level info popup open, this is for you!
- Spending more than 30 minutes in a level by yourself no longer triggers a disconnect. Solo racers rejoice at this one. Thanks for the reports, @oxy and @Magniloquent!
- The brush's starting position in LE has been made more accurate.* There's an interesting limitation feature of flash that doesn't show brush strokes unless a line is drawn from one point to another (more info from @Jiggmin himself). While the issue is still present (most noticeable when drawing vertical lines or dots), this fix greatly reduces the invasiveness of the workaround. Thanks for the report, @Lego-man945!
* As a caveat, this may end up messing with the art on some other levels (as this fix actually changes the drawing behavior on all levels, not just new ones). If you see any problems in this regard, please report them and I will re-visit this issue.

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  ugly hamster
Posted by: Kramig - 27th October 2023, 3:35 PM - Forum: Discussion Hall - Replies (5)

helo it me kramig. i swear to god if this ugly hampeterster (i dont know how to spell it correct pls) get popular i will flip tabel.

better stop sending jigmin hampster thru my meilbox or else
[Image: image.png?ex=654e4dd7&is=653bd8d7&hm=716...5e0ddaab1&]

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  I got an insult so I am angry.
Posted by: .....|::|::::|... - 26th October 2023, 6:47 PM - Forum: Blogs - Replies (4)

https://twitter.com/Kana_t_a_/status/171...1gTscl4jpg

Context.

1. He posted Ville Nata
2. I covered it
3. He mentioned it lame

5. I decided to practice to sing more properly

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Tongue What controls do you use in PR2?
Posted by: EpicMidget - 24th October 2023, 4:37 PM - Forum: Platform Racing 2 - Replies (6)

Hello everybody!

This is my first post, ideally of many, so hopefully, this ends up in the right place. To start off, I was wondering how everybody is controlling their character. I am not the greatest at the game (yet) but I figured myself, and others who aspire to be decent at the game, could take inspiration from those who have experimented with different ways to control the character besides the classic, ride or die with one hand on wasd (or arrows i gueeess)

Seeing how using one hand makes it difficult to perform tight jumps that require micro-managing of your height using down movements, I would guess most use two hands to play at the top level?

Certain techniques are worth talking about, like using certain parts of your hand for more precise control, etc

So, how do you move your character? What keys are your movement directions tied to?  Do you use multiple hands? or even your feet? Whatever it is, I'm curious. Cheers


(I am sure those who play often already discussed this in the tight-knight community, but I think publicizing stuff like this on the forums is awesome   Smile   )

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Music Pool Eliminations Part 5
Posted by: solarfiction - 22nd October 2023, 5:46 AM - Forum: Discussion Hall - Replies (2)

Welcome to the long awaited part 5 of Pool Eliminations. Because Master Raiden will not die peacefully without a part 5, we are making another post.

The ball that got eliminated in part 4 is.. 7-Ball with 3 votes. The exact opposite of a fan favourite.

Let's now do the usual. Now let's get another 6 pool balls and decide which should go. Which one is the best, which one is the ugliest? You decide

11th place 7-Ball
12th place 4-Ball
13th place 15-Ball
14th place 6-Ball
[Image: Eight_Ball_Rack_2005_SeanMcClean.jpg]

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