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  PR2 v153: Gravitational Flight
Posted by: bls1999 - 7th February 2019, 12:43 AM - Forum: Announcements - Replies (13)

This client update adds a few exciting new features and squashes a few bugs.

Changes/Additions:
- Add bat set
- Multiply gravity by .85 when wearing the moon hat
- Remove POST requirement on messages_get.php (you can go straight there in your browser and get your messages)
- Restore sir feet outline on feet ID #27 (very invisible feet)

Fixes:
- Patch santa hat 250 speed glitch
- Unbreak restart button and finishing in test mode in LE
- Escape HTML in a few more places (delete level/message confirmation popups)
- Remove new line after using /pm chat command
- Restore new line when clicking the reply to message button
- Don't let a lack of an internet connection produce infinite error #2032s when attempting to get a list of servers
- Delay showing a user they've left the guild until the operation is actually complete
- Focus on stage when closing the song selection dropdown (prevents arrows getting stuck in the dropdown)
- Fix "OK" button not working on email change popup
- Fix special characters being escaped twice in chatrooms (causing "&" to appear as "&", for example)
- Fix brush size picker not working in LE
- Fix removal of "Deleting..." popup when a level is successfully deleted
- Remove "Transfer Guild" button when creating a guild
- Restore line breaks in PMs
- Fix alien egg squash animation

Server changes to accompany this update:
- Fixed guild transferring
- Entering level passwords no longer throws an error
- Account creation works again!!!! :tada:
- Fixed setting a level to alien eggs mode (you'll need to republish your level for the change to take effect)
- Warn ladder is now 30/60/120
- Fixed restarting the server for admins (previously would crash the server)
- Updated hat description of moon hat to reflect new effect

Also, this pull (#550) is currently pending. That should fix:
- Campaign prizes (?)
- An obscure FAH bug (really? fah again???)
- Sets being bought in the vault ($$$)

I would like to get a Motley Monday released one of these days, but school is taking all of my time. Hopefully, I'll get a chance soon!

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  PR2 Campaign Ratings
Posted by: Northadox - 6th February 2019, 10:46 PM - Forum: Platform Racing 2 - Replies (11)

PR2's got a whole load of campaigns filled with memorable levels. There's six "official" ones - those being the Original, Christmas, Speed, Luna, Timeline, and Epic campaigns. Plus, there's almost a whole year's worth of Campaign of the Month submissions. 

Which campaign is the best? Which level from each campaign is the best? Which campaign is the most forgettable? Which level from each campaign is most forgettable?

Answer these polls and explain your reasoning in the thread, if you'd be so kind!

Original Campaign best level poll:
https://www.strawpoll.me/17386310

Christmas Campaign best level poll:
https://www.strawpoll.me/17382671

Speed Campaign best level poll:
https://www.strawpoll.me/17382673

Luna Campaign best level poll:
https://www.strawpoll.me/17382681

Timeline Campaign best level poll:
https://www.strawpoll.me/17382687

Epic Campaign best level poll:
https://www.strawpoll.me/17382694

I'll say that I dig the Luna Campaign the most. Tons of unique ideas, great art, and a final campaign level that's tough but not an absolute mountain to climb (talking to you, The Legend).

Here's my favorite level from each:
Original Campaign: Candyland by Albatross
Christmas Campaign: Santa's Sleigh Race by Red Jackdaw
Speed Campaign: Urban race by Mf Eclipse
Luna Campaign: Luna Temple V3 by Overbeing (2nd being Spaceflight by makie98)
Timeline Campaign: Gold Rush by Mkl
Epic Campaign: YOSHI'S ISLAND by Alpha Z (2nd being Extreminator by Divinity)

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  Level Editor: Select Tool
Posted by: Koumo - 6th February 2019, 1:47 PM - Forum: PR2 Suggestions - Replies (4)

Not sure about everyone else but for me I design the layout of the levels before I add in the small details such as move blocks, vanish block, push blocks and so on, and I always have the issue of not liking a specific section of a part i designed because it doesn't correlate to the theme, so I end up having to drag and click a cross tool at 25% view just to delete that section, and it takes me a while to do so.

Now you see, if there were some form of a selection tool, this would take me seconds. It seems pretty simple too: drag and click the area you would like to delete and simply press the small "x" in the bottom corner just as if you were deleting one block. Sounds simple but for me (and probably for other people too) would be extremely useful.

Let me know what you guys think!  Smile

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Smile Small Bug
Posted by: Appah - 6th February 2019, 10:11 AM - Forum: Bugs and Suggestions - Replies (4)

So, I bought guild de artifact to test the vault since I'm a massive noob and don't own the hat  Wink Wink OMG  and figured while I have it mayaswell do some other testing.

Found out that if you're hit by an alien egg and the hat is subsequently knocked off your head you will retain the speedboost and the next player to pick up the hat will also gain the arty effect.

it's not massively game breaking but it's still a bug and bugs are to be squished.
plsfix
#givemerockhatktnx

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  Mud Block
Posted by: ExceedZero - 6th February 2019, 9:43 AM - Forum: PR2 Suggestions - Replies (8)

Mud Block - Like a water block! But you move at half speed of water in it, it's not a safe block, and it's brown!

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  New function for Moon hat!
Posted by: Pixi - 4th February 2019, 9:04 AM - Forum: PR2 Suggestions - Replies (6)

This is just an idea about a new function for Moon hat instead "LUX".
The new fuction could add +5 in overall stats while you wear it. + exp bonus as 50% in total if you finish the race. Cool

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  No Bonus EXP after Redundant Prize Earn
Posted by: Northadox - 4th February 2019, 12:02 AM - Forum: Bugs and Suggestions - Replies (1)

I remember this happening but it doesn't happen anymore. It was a minute +5 EXP or so, but hey, 5 EXP is 5 EXP.

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  Hat remove.exe
Posted by: Appah - 2nd February 2019, 8:26 PM - Forum: Blogs - Replies (3)

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  Indestructible bombs
Posted by: GlitchR - 2nd February 2019, 10:27 AM - Forum: PR2 Suggestions - Replies (9)

Option to place indestructible bombs would add another option for LE which allows more creative maps. And overall I believe improving LE directly makes the game better than any contest, new parts or hat.(Those are great too). What do you think?

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  While testing a level, if you hit a rotate block and reset, it messes up
Posted by: bart172 - 2nd February 2019, 4:56 AM - Forum: Bugs and Suggestions - Replies (14)

As the title says.

While testing in the level editor, if you hit a rotate block and you reset just after, it doesn't reset position and rotation, but instead teleports you off map (I'd say at the top left corner, but I'm not sure - however, it teleports you far from the center)

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